fix(dashboard): complete stale socket guards, cross-platform shortcut, quest navigation#84
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justinjdev merged 2 commits intofeat/command-dashboardfrom Mar 21, 2026
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…ard shortcut - Add `ws !== socket` guard to onmessage and onerror handlers in websocket.ts to prevent stale socket instances from mutating shared state during reconnection races - Add CONNECTING state check to prevent duplicate connection attempts - Normalize keyboard shortcut key check with toLowerCase() for cross-platform robustness (Caps Lock edge case) Addresses CodeRabbit review comments from PR #76. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
…onerror cleanup - Reset dataLoaded/loadFailed state when questName changes to prevent stale data when navigating between quest detail pages - Revert onerror stale guard — errored sockets should always be closed for cleanup; the onclose handler already guards shared state Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
ws !== socketcheck toonmessagehandler and CONNECTING state check to prevent duplicate connectionstoLowerCase()in Shell.svelte for cross-platform robustnessAddresses CodeRabbit review comments from PR #76.
Test plan
npm run checkpasses in dashboard/🤖 Generated with Claude Code