First attempt at a Java text based game
To do list:
Container:
Drawer, chest, etc
Map:
Create map object
Populate map by linking locations
Location:
Holds items
Add unlockable doors
Inventory:
Implement function for using items
Item:
Add new items
Give items a use
Implement key to open locked areas
Monster:
Give different creatures different attributes and attacks
Generate experience value of enemy
MonsterCreator:
Give monsters different base stats
Create experience reward for each monster
Generate name first; then generate stats based on type of monster and level of player
BattleEngine:
Refine attack function
Adjust defense modifier
Remove auto level up