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Will show preview of current build instead of "Error in weight calculation"
// Removed super.init(): it recreates per-world managers (loot/adv/scoreboard/functions) will be reloaded per dimension, slow and breaks custom data.
Refactor data handling in DataStorage class to improve type management and data addition logic.
This class provides a minimal, read-only data bar for the wireless transceiver's internal buffer, displaying current data, max data, and data type with appropriate rendering.

Avoids confusion about voided data
Added auto-download functionality with exponential backoff and improved satellite handling.

Wireless Transciever opens up for autodownload
added databar and langkeys to GUI
Added functionality to prevent duplicate chipwrites for the same seed and button in TileObservatory.
Removed redundant data extraction calls for composition and mass.
Added missing newline at the end of the file.
originally recomputed and updated the GUI text every tick so the ModuleTexts were always “fresh,” even when no GUI was open.
(sendtoall) changed from 20times/s to 4times/sec.
reducing packets, and making this really lightweight.
old worstcase: 1000packets to all players over 45sec.
new: 200packets over 45sec,
no noticable change for players
Added fluid handling capabilities and improved fluid transfer logic.
Tower configuration + dropping correct fillevel
…bler)

Using same calculation, safety and performance as parent (rocketassembler)

allows for all enginetypes/tanks.
part of a larger rewrite to gasmission timings
Added configuration options for gas harvesting.
Added plannedHarvestMb to track gas collection capacity and updated fuel consumption logic for ascent.
Allows all enginetypes and tanks like normal rocket.
reused logic from parent
Refactor StorageChunk to include intake power calculation and improve liquid capacity handling.
smoother powerdraw (broken in last update)
Safer handling, 2 new config entries: infinitemode and harvest multiplier. both of these are per mission.
Refactor ROTANGLE_UPDATE case to handle rotation updates more smoothly by checking proximity to server snapshot and adjusting velocities accordingly.
Added tooltip information for the solar generator block.
Added tooltip information for BlockForceFieldProjector.
Removed the second tooltip line when SHIFT is pressed.
Removed a tooltip line for the pressure tank item.
Refactor TilePump class to improve fluid handling and add new utility methods for fluid checks.
Add tooltip information for ItemPackedStructure.
Added functionality to snapshot and restore hatch inventories during multiblock structure formation and deconstruction.
Fix missing newline at the end of the file.
This class handles tooltips for various items in the Advanced Rocketry mod, mapping registry IDs and suffixes to localization keys, and providing dynamic arguments for formatted tooltip lines.
Fix missing newline at end of file.
Added ITickable interface to TileRocketAssemblingMachine and implemented update method for relinking infrastructure.
Removed debug print statements related to rocket monitoring.
Fix missing newline at end of file.
Updated various item and tile names for clarity and consistency. Adjusted tooltips and descriptions for several components, including solar panels, weather controllers, and hovercraft.
@kaduvill kaduvill merged commit 3352075 into 1.12 Nov 16, 2025
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2 participants