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GeoLEDic

macOS build + test PlatformIO build + (native) test Ubuntu build + test

Teensy 4.1

Assuming PlatformIO is installed and you have some experience using it, and pio is on your path:

$ git clone --recurse-submodules https://github.com/samsta/GeoLEDic.git
$ cd GeoLEDic
$ pio run -e teensy41

Alternatively, if you use PlatformIO from within an IDE like Visual Studio Code, open the project by opening the GeoLEDic directory cloned above and then build as usual.

Linux or macOS

GeoLEDic Screenshot

$ sudo apt-get install cmake libglfw3-dev libglew-dev libglm-dev libasound2-dev

or on Mac (homewbrew required)

$ brew install cmake glfw glm

And then:

$ git clone --recurse-submodules https://github.com/samsta/GeoLEDic.git
$ mkdir build
$ cd build
$ cmake ../GeoLEDic
$ make

or if you prefer to work in XCode on macOS,

$ git clone --recurse-submodules https://github.com/samsta/GeoLEDic.git
$ mkdir build
$ cd build
$ cmake ../GeoLEDic -G Xcode
$ open GeoLEDic.xcodeproj

About

Control ~36000 addressable WS2815 LEDs in a geodesic dome with a Teensy, controllable via MIDI, including an interactive emulation model using OpenGL

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