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Particles
Marc Flerackers edited this page Jun 22, 2024
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5 revisions
Particles is a component so that transformation can be optimized and all particles can be drawn at once.
export type ParticlesOpt = {
maxParticles: number;
emitterShape?: ShapeType;
emitterLifetime?: number;
emissionRate: number;
emissionDirection: number;
emissionSpread: number;
particleLifeTime: [number, number];
particleSpeed: [number, number];
particleColors?: Color[];
particleOpacities?: number[];
particleSprites?: string[];
};
export interface ParticlesComp extends Comp {
emit(n: number): void;
onEnd(cb: () => void): void;
}
export function particles(opt: ParticlesOpt): ParticlesCompIf needed a separate emitter component can be made to emit particles as objects. However this will have worse performance and as such should not be encouraged.
