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On May 21, 2024, we decided to create this spiritual successor to Kaboom.js, which is also a fork.
Before this success, Kaboom.js was practically abandoned, with no major releases for over a year.
The idea is to expand what was Kaboom.js under a new identity; KAPLAY is fully compatible with Kaboom.js.
Q: Will addKaboom() or kaboom() be removed? Will my game stop working?
addKaboom()
kaboom()
A: No, kaboom() is an alias for kaplay() and works the same. addKaboom will not be removed.
kaplay()
addKaboom
Q: Will there be any breaking changes?
A: No, the goal for version 3001 is to have no breaking changes, just functionality.