Coded in Lua alongside Love2D Framework.
- A simple game where the player is a dinosaur and attempts to dodge enemies in the form of balls for as long as possible.
- Lua programming language
- Learnt how to create different game states by using a table
- Learnt object oriented programming to create enemy and button objects
- Learnt the basics of collision detection
- Use of Love2D Framework
- Learnt to make screens change according to game state e.g. Menu screen, Game Over screen
- Learnt to animate sprite by drawing the sprite frame by frame onto the screen
- Use of Git Bash
- Learnt update changes to local repository on remote repository
game.demo.mp4
Dinosaur Sprite : https://www.gameart2d.com/free-dino-sprites.html
Background Music : https://www.youtube.com/watch?v=7Kw4y3xXerk
Tutorial watched : https://www.youtube.com/watch?v=I549C6SmUnk