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Personal Game Project

Coded in Lua alongside Love2D Framework.

  • A simple game where the player is a dinosaur and attempts to dodge enemies in the form of balls for as long as possible.

Learning Outcomes

  • Lua programming language
    • Learnt how to create different game states by using a table
    • Learnt object oriented programming to create enemy and button objects
    • Learnt the basics of collision detection
  • Use of Love2D Framework
    • Learnt to make screens change according to game state e.g. Menu screen, Game Over screen
    • Learnt to animate sprite by drawing the sprite frame by frame onto the screen
  • Use of Git Bash
    • Learnt update changes to local repository on remote repository

Demo

game.demo.mp4

References

Dinosaur Sprite : https://www.gameart2d.com/free-dino-sprites.html
Background Music : https://www.youtube.com/watch?v=7Kw4y3xXerk
Tutorial watched : https://www.youtube.com/watch?v=I549C6SmUnk

About

First attempt at making a 2D game coded in Lua and with the use of Love2D framework.

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