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katrinrash/README.md

Hi there 👋

I’m Kateryna, a Unity game developer focused on gameplay mechanics, in-game systems, tools development, and audio integration.
I enjoy building games that feel smooth, responsive, and well-structured, with a strong focus on clean and scalable code using SOLID principles and common design patterns.

🎮 What am I currently working on?

🍳 Cooking Simulator - Limbo Kitchen (Unity)

  • I'm a Lead Programmer and Team Leader
  • Developing most core gameplay systems and mechanics
  • Coordinating the development process and team workflow

🥽 VR Game (Unity)

  • I'm the sole programmer and Team Leader
  • Developing all core gameplay systems and mechanics
  • Responsible for overall game structure and implementation

🛠 What are my skills?

  • Engines: Unity, Unreal Engine
  • Programming: C#
  • Version Control: Git, GitHub, GitLab, GitKraken
  • Project Management: Jira, Trello, Notion, ClickUp, Miro, Mural
  • Tools & Middleware: FMOD, Figma
  • 3D / Art Tools: 3ds Max, Procreate

📚 What am I currently learning?

  • Game development mathematics and deeper fundamentals
  • Optimization techniques and performance improvements
  • Advanced game system design and architecture
  • Refining and strengthening existing knowledge and skills

📫 Contact

Pinned Loading

  1. Limbo-Kitchen Limbo-Kitchen Public

    🎮Limbo Kitchen (Unity) - TPP cooking simulator blending 2D and 3D gameplay, developed in a team as an academic project. My roles: Lead Programmer (Core Systems, Gameplay Logic) and Team Leader (tas…

  2. Do-You-Trust-Them Do-You-Trust-Them Public

    🧩Do you trust them? (Unity 3D) - FPP detective game developed in a team as an academic project. My role: Programmer (Core Logic, Mini-Games, and UI System)