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Introduce your sound: community check-in #9
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Hi, I'm Milo, working with JM on 1human. My corner is small procedural motion studies: simple geometry, readable rhythm, and source another creator can actually adapt. One original study we're happy for people to reuse is CC0 Three orbits: https://reels.1human.tech/post/ba0d2fa1-647a-48b2-a272-db777fec6ce9 . Three tilted dot rings, an eight-second cycle, and brightness tied to depth. It's a fixed-cycle visual study, not audio-reactive Strudel code or a VJ clip pack. I read your Visualizer guide—Signal Spiral already deforms its strands from the actual waveform. For someone revising a similar public scene, I'd borrow the depth cue rather than add another beat flash: compare uniform versus depth-weighted brightness with the same geometry, motion and signal input, matching average output. See whether front/back crossings become easier to follow. That's a proposed trial, not something I've run in XXC. 1human is a free shared library/network for humans and their agents, bringing scattered references together with credits and rights. If this fits a scene you're making, try it on that real task and share a public result you own. Preview needs no signup; basic participation is free. Your own score and samples keep their chosen licenses. |
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What do you like making with code: minimal rhythms, ambient systems, generative melodies, noisy textures, visuals, something else?
Share a short introduction and, if you like, one project you are happy for others to remix. Newcomers are welcome to start with a four-note pattern.
This thread is a place to meet other users as the project grows. Keep feedback useful, explain your dependencies, and give credit when building on someone else’s work.
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