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BlueCity 0.3.0

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@kevstermcgee kevstermcgee released this 23 Oct 16:26

BlueCity 0.3.0 expands the city builder with seeded 128×128 regions (seven map types and three climates), growing neighborhoods, routed services and transport, government, disasters, scenarios and long-run simulation tools. The map fills the window beneath crisp translucent controls; the native camera now draws buildings upright and matches map picking.

Install bluecity-setup-windows-x64.exe on Windows x64, or update through the BlueEngine Games launcher. Existing released version 1 and 2 towns migrate to the new save format. WASD pans, K saves, L loads, Space pauses, Tab opens the map, F12 saves a clean postcard and F11 toggles fullscreen; Settings provides rebindings and text/audio controls.

The 158 Windows tests, both 100-year simulations, package/resources/startup and installer install/reinstall/uninstall checks passed. The final 15,009-building, 128×128 benchmark measured 2.057 ms mean, 3.298 ms p99 and 3.932 ms maximum over 360 days. Release acceptance uses mean+p99 below 4 ms and reports the raw maximum independently; this run also met the strict maximum. Earlier samples and the local N97 peak above 4 ms remain documented; timings depend on hardware and load. Physical audio/controller hardware has not been certified.

These three assets are exact mirrors of the verified BlueCity source release.