kiniou/libgoengine
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This lib is a small set of functions for developping 2D/3D animations, transitions with models, cameras or sprites. It's not aimed to be a big popular lib, it just fit my needs for testing my export script with Blender (look at my repo called blender-nds-exporter). To test the current demo with the current binary files: - just clone the git (or unzip the archive) somewhere - you just need to have the latest DevkitPro release only - make sure you have correctly set your DevkitPro environnement (i.e DEVKITPRO and DEVKITARM environnement variables) - then type 'make' in console at the root - and you're good to test the demo in the demo directory. To test your own exported models, (I assume you have a little bit of C/C++ knowledge) read the source code of the demo and modify the name of texture and binary file in "App_Test.cpp" and "data.h".