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final prep for 6.8.2
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docs/history.txt

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@@ -2,6 +2,13 @@ Kitserver 6 HISTORY notes
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=========================
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2021-04-22
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----------
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v6.8.2
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- skinserver: new module to assign individual skins to players
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- window mode play: full control over window size, position, and decoration
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2020-05-05
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v6.8.1

docs/manual.html

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<p>However, <b>Alegor</b> and his team were able to create new 3D models for PES6 with new UV map, which maps left and right
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arms, left and right legs to their own areas in the texture, so that you can have have different tattoos on each
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side. With those new models, real player tattoos <span style="color:#360"><b>can be accurately represented!</b></span></p>
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<p>Follow Alegor's thread on Evo-Web for more information:<br />
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<a href="https://evo-web.co.uk/threads/alegor%C2%B4s-faces-hakim-ziyech.38632/#post-914591">https://evo-web.co.uk/threads/alegor%C2%B4s-faces-hakim-ziyech.38632/#post-914591</a>
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<p>Follow Alegor on Evo-Web ( <a href="https://evo-web.co.uk/">https://evo-web.co.uk/</a> ) for more information.
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</p>
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src/setup.h

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#else
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#define SETUP_WINDOW_TITLE "KitServer 6 Setup (debug build)"
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#endif
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#define CREDITS "About: v6.8.0 (04/2020) by Juce and Robbie."
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#define CREDITS "About: v6.8.2 (04/2021) by Juce and Robbie."
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#define LOG(f,x) if (f != NULL) fprintf x
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src/setup.rc

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#include "windows.h"
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 6,8,0,0
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PRODUCTVERSION 6,8,0,0
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FILEVERSION 6,8,2,0
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PRODUCTVERSION 6,8,2,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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BLOCK "040904b0"
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BEGIN
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VALUE "FileDescription", "KitServer 6 Installer\0"
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VALUE "FileVersion", "6.8.0\0"
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VALUE "LegalCopyright", "Copyright � 2005-2020 Juce, Robbie\0"
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VALUE "FileVersion", "6.8.2\0"
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VALUE "LegalCopyright", "Copyright � 2005-2021 Juce, Robbie\0"
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VALUE "Comments", "Installs KitServer 6 to PES6 or WE:PES2007\0"
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END
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END

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