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Notation
The movements of chess pieces can be generally described by this formula:
a(m/n)
Where m is the distance 'leaped' on one axis and n is the distance 'leaped' on the other, and a is the number possible leaps performed in a single ply in one direction. If the letter 'n' is given for any number it denotes unlimited.
The standard chess pieces can therefore be described with this notation as such:
| Piece | Movement |
|---|---|
| Knight | 1(1/2) |
| Bishop | n(1/1) |
| Rook | n(1/0) |
Where a value of n for a represents an infinite number of moves. Pieces can combine movement types as well:
| Piece | Movement |
|---|---|
| Queen | n(1/1), n(1/0) |
| King | 1(1/1), 1(1/0) |
Where combined movement types are separated by a comma. Some pieces have special conditions attached to their movements:
-
i- May only be made on the initial move. -
c- May only be made on a capture. -
o- May not be used for a capture.
Additionally, some moves are restricted by direction:
-
>- May only move forwards. -
<- May only move backwards. -
=- May only move sideways.
Thus the Pawn, being the most complicated standard piece, can be described as such:
| Piece | Movement |
|---|---|
| Pawn | o>1(1/0), oi>2(1/0), c>1(1/1) |
Some of the pieces in Fortress have zero or more attributes associated with them:
| Attribute | Effect |
|---|---|
royal |
All royal pieces on the opposing team must be captured to win. In standard Chess there is only one royal piece, the King. |
ranged |
Capturing moves are made without moving, that is ranged pieces capture from a distance without leaving their square. |
invincible |
Cannot be captured, but can be destroyed. |
hidden |
Invisible to the other player except when it is in the sight-line of one of his or her's pieces. That is to say, if a piece on the opposing team can capture a hidden piece, it is visible, otherwise it is invisible, except on the first ply. |