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0.1.0-beta.1
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Changelog
[0.1.0-beta.1] - 2026-06-02
Features
Multi-agent orchestration : server-driven DAG workflow scheduling with Lead-as-router dispatch model, lead-as-judge review loop, and automated merge conflict resolution
Workspace detail page : add /workspaces/:workspaceId route for workspace-level overview
One-click workspace creation : streamline workspace setup flow, remove notch panel
Agent evolution : support agent performance audit and built-in definition optimization
War room (whiteboard) : shared key-information board for cross-agent context with goal/decision/artifact/progress tracking
Terminal view mode : bridge ACP chat to claude --resume PTY for direct terminal interaction
IDE enhancements : fullscreen mode, font-size selector, file-type icons, in-document find (⌘F), new file/folder toolbar buttons, centered markdown preview
Tray improvements : running-mission count and overview panel in macOS tray, native menu integration
Sidebar redesign : immersive cross-workspace overview with collapsible groups, pinned missions, auto-archive after 2 days idle, search via / shortcut, hide/unhide workspaces
Home redesign : vibrant agent avatars with traditional color palette monograms, redesigned header
Chat features : three-tier error state for agent turns, slash command chip rendering, queued message management with ArrowUp recall, AskUserQuestion guard for queued messages
Multiple agent instances : support duplicate agents in a single mission with independent sessions
DevPanel : 5-tab architecture for full system observability including JSONL viewer
Themes : add Diancui (Kingfisher), Jiqing (Clear Sky), and Tanxiang (Sandalwood) brand themes
Configurable models : load model list from ~/.openteam/config.json instead of hardcoding
Heartbeat bar : scope heartbeat and queue indicators to current agent in single-agent view
Continuation summary : collapsible cross-session context handoff summary
macOS sleep prevention : keep system awake while missions are running
Lead agent benchmarks : 19 eval scenarios with visual report and E2E lifecycle benchmark
Bug Fixes
Fix UI lag when many missions are active by reducing unnecessary re-renders
Fix agent selectors showing non-team agents by filtering with hired-agents
Fix unresolved slash commands causing "Unknown command" in conversation mode
Fix tray icon spacing and vertical alignment in macOS menu bar
Fix sidebar status dots out of sync with live agent phase
Fix mission status dot showing running (blue) over waiting (yellow) priority
Fix macOS traffic-light overlap on sidebar headers and fullscreen IDE tab bar
Fix terminal PTY view staying alive across mission switches
Fix markdown links opening in Electron window instead of system browser
Fix agent CWD resolution from chat workspace instead of process.cwd()
Fix DAG workflow stuck after first task by ensuring onExited fires on all exit paths
Fix war-room goal write failure when active goal already exists
Fix stale closure blocking queue flush in chat input
Fix image attachments not forwarded to model on cold start
Fix empty state avatar, replace with OpenTeam logo
Fix Git Changes panel not refreshing after agent commits via PTY
Fix Electron dev/prod daemon port isolation and SingletonLock conflict
Fix black screen caused by Google Fonts CDN, switch to @fontsource/inter
Replace ad-hoc code signing for macOS DMG
Suppress completion notification on user-stop and timeout
Refactoring
Rename task → mission across UI, types, and routes
Remove MissionInfoSidebar and Timeline section, delegate to War Room
Promote Workspace V2 to default, remove V1 dead code
Switch Lead dispatch to handoff-first model with strict router-not-doer behavior
Centralize placeholder title detection with i18n awareness
Remove internal project references for open-source readiness
Audit and optimize built-in agent definitions
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