I'm a frontend engineer and full stack developer. I care about the parts of a product most people don't notice — the easing on a modal, the spacing between elements, the way a page loads. That attention to detail carries through to everything I build, from the UI layer down to the API and database.
Currently going deep on Three.js, WebGL, and building AI-powered tools. I think the next generation of interfaces will be 3D and generative, and I want to be building them.
Where I spend most of my time.
APIs, databases, auth, deployment — the whole thing.
Niko@dev:~$ status
building → full stack apps, game-style UIs, motion-driven experiences
learning → Three.js · WebGL · AI engineering · advanced motion design
exploring → 3D interfaces, generative UI, scalable architecture
open to → open source, frontend systems, AI tools, creative dev| Area | Details |
|---|---|
| UI Engineering | Component systems, design tokens, accessible and animated interfaces |
| Motion & Interaction | Page transitions, scroll animation, micro-interactions, 3D |
| Full Stack | REST APIs, auth, database design, SSR |
| Design to Code | Figma to production — exact spacing, exact feel |
| Code Quality | Typed, documented, maintainable — built to last |
React Animation Systems UI/UX Frontend Performance Three.js Component APIs Full Stack Architecture