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Fix mission failureOnReturnToSystem#361

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gmoromisato merged 1 commit intokronosaur:masterfrom
gcabbage:failOnReturn
Feb 9, 2026
Merged

Fix mission failureOnReturnToSystem#361
gmoromisato merged 1 commit intokronosaur:masterfrom
gcabbage:failOnReturn

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@gcabbage gcabbage commented Feb 7, 2026

Several missions use failureOnReturnToSystem = NNN which is intended to fail the mission if the player spends more than the specified number game ticks outside the system. However, the implementation was using the Windows system get ticks call which returns the number of milliseconds since the computer was last started.

@gmoromisato gmoromisato merged commit c243e3f into kronosaur:master Feb 9, 2026
ArisayaDragon pushed a commit to ArisayaDragon/TranscendenceDev that referenced this pull request Feb 26, 2026
@gcabbage gcabbage deleted the failOnReturn branch February 26, 2026 16:41
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