r277.6.2-krysio
- Fixed an issue where the Private Dispel Overlay incorrectly displayed when standard dispellable debuffs were active.
This version also includes all the fixes and new features I've added in previous versions; I'll go over the fixes and changes here as well:
r277.6.1-krysio
- Fixed a LUA error in
LibGroupInfowhen entering arena matches or high-restriction combat environments whereUnitGUIDreturns secret keys.
r277.6-krysio — Private Dispel Overlay & Targeted Spells disabled
- NEW: Added a new Private Dispel Overlay option for customizable group/raid frame overlays on dispellable private auras.
- NEW: Added customization settings: Overlay Alpha, Overlay Frame Level, and Overlay Inset.
- Fix: Disabled Targeted Spells internally due to Blizzard API restrictions causing unstable behavior and LUA errors on modern clients.
r277.5-krysio — Private Aura frame level/z-order stabilization
- Fixed intermittent cases where private aura icons could render behind unit frames.
- Private aura holders/anchors now explicitly reapply elevated frame strata/frame levels on each anchor refresh.
- Added deterministic per-slot index-based layering to keep icon ordering stable.
r277.4-krysio
- NEW: -A new language selector has been added, allowing you to choose any language already available for the add-on's menus.
r277.3-krysio
- Fixed
TexCoord out of rangeerrors when icons receive zero/invalid/secret dimensions.
r277.2-krysio
Stability Fixes (Midnight, Buffs & Auras)
Buff Tracker / Missing Buffs
- Fix: Resolved persistent false-positive Missing Buffs (e.g. Blessing of the Bronze) after reapplying the buff or at the start of M+ / raid phases.
- Fix: Expanded class-buff aura/spellID alias coverage (Fortitude, Mark of the Wild, Skyfury, Arcane Brilliance, Battle Shout and variants).
- Fix: Added Danders-style behavior for Blessing of the Bronze: hidden/suspended during combat with automatic resync on combat enter/leave.
- Fix: Improved fail-open behavior and added full rescan when restricted Midnight contexts end.
Raid Frames / Debuffs
- Fix: Resolved normal debuffs appearing in the Raid Debuffs position during encounters.
- Fix: Fixed secret-key table assignment errors on unit hide/attribute changes (including pet units).
Technical / LUA Fixes
- Fixed
UnitButton.luacrash related to pet units and secret keys (attempted to perform indexed assignment on a table that cannot be indexed with secret keys). - Fixed
Utils.luacrash (attempt to perform arithmetic on a secret number value) in name text width calculation. - Fixed
QuickCast.luacrash (attempt to call a nil value) when preview name was nil. - Fixed
SecondsToTimeerror inUtils.lua(bad argument #2 to 'gsub') with defensive handling for localized time patterns. - Added performance mitigation in
UnitButton_UpdateAllto reduce stutters during Midnight restricted contexts. - Aggressive text optimizations were tested and rolled back in favor of safer, more stable guards.