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Fixed a LUA error (bad self) when calling 'IsShown' on restricted private aura anchors during unit frame updates.
Added priority filtering: Blizzard's Private Dispel Overlay is now automatically hidden if any normal (non-secret) dispellable debuffs are active, allowing Cell's own custom debuff/dispel indicators to take absolute priority.
Optimized SetAlpha updates to prevent Blizzard's secure PrivateAuraContainer from getting stuck in combat.