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Math with Processing

Some basic math from high school done in processing and trigonometry

Math

A guide for mathematical formulas in Processing.

(0.0) Unite Circle = uniteCircle.pde

(0.1) Raidial Circle = unite.pde -> A radial signal shape 2D

(0.2) Sine Wave = sineW.pde -> Sine Wave in 2D

(0.4) Spiral = d.pde -> spiral in 3D

(0.5) Sine 3D = wavez.pde -> A sine wave plane in 3D

(1) Sphere = simpleSphere.pde -> A sphere of points

(1.5) Cube = cube.pde -> Particles inside a cube

(2) Torus

Physics

(0.1) Sine Wave Physics = sinePh.pde -> Movement of a sine wave.

(0.2) Particle System = p5.pde -> particle system.

The Gradient

Is the partial differential of a vector

delV = < Fx, Fy, Fz >

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Basic math from high school done with processing

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