This project contains a minimal working example of Duplicated Reality.
The concept of Duplicated Reality is to show a duplicated real-time representation of the real world in Augmented Reality. A 3D space, defined by a region of interest, can then be moved around and scaled dynamically. Refer to our publication to see how we applied this concept to co-located mixed-reality collaboration.
Real-time Duplication of Point cloud
Dynamic Interactions
Scaling Up and down
- Kinect4Azure Camera
- Tested with Unity 2022.3.5f1
Copy .dlls of the Kinect4Azure SDK into the "Assets/Kinect4Azure/Plugins" folder. One source for the SDK can be found here: rfilkov
The final directory containing the Kinect4Azure SDK should contain these dlls:
An example scene is located at "Assets/Example/DuplicatedReality_SampleScene.unity".\
Cite us!
@article{yu2022duplicated,
title={Duplicated Reality for Co-located Augmented Reality Collaboration},
author={Yu, Kevin and Eck, Ulrich and Pankratz, Frieder and Lazarovici, Marc and Wilhelm, Dirk and Navab, Nassir},
journal={IEEE Transactions on Visualization \& Computer Graphics},
number={01},
pages={1--1},
year={2022},
publisher={IEEE Computer Society}
}



