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a complete rework of the build sim with coroutine implementation for performance and dependency results to keep a strict type safe structure for the checker objects

…eplacement places are scanned. Slabs for example are only replaceable under a more specific context than a simple isReplaceable check
… in order to avoid getSlotWithStack causing problems
# Conflicts:
#	src/main/kotlin/com/lambda/interaction/construction/result/Rank.kt
#	src/main/kotlin/com/lambda/interaction/construction/result/results/PlaceResult.kt
#	src/main/kotlin/com/lambda/interaction/construction/simulation/BuildSimulator.kt
#	src/main/kotlin/com/lambda/task/tasks/BuildTask.kt
…e created but i guess this is a clean looking solution we can potentially improve performance on after the logic is smoothed
@beanbag44 beanbag44 merged commit e91b21c into 1.21.5 Nov 2, 2025
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2 participants