Add WebGL.Texture support for serialization and migration like File.File #63
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WebGL.Texture contains internal functions that prevent proper serialization, causing crashes during app migrations and silent failures when used in
ToBackend/ToFrontendmessages. This PR adds reference-based serialization support for WebGL.Texture following the same pattern as File.File.Changes Made
Wire Format Support:
Wire3/Encoder.hsandWire3/Decoder.hsWire3/Helpers.hsEvergreen/Snapshot.hsType Safety:
TypeHash.hs- WebGL.Texture can only be used inFrontendMsgandFrontendModelTesting:
Technical Implementation
The implementation mirrors the existing File.File support exactly:
This approach preserves WebGL.Texture values during app migrations while preventing their use in contexts where they cannot be properly serialized or would not be available (backend).
Fixes #62.
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