0.1.69 - 2026-06-11
Highlights
Replay Viewer
- Compare replays side by side: merge multiple per-player replays into a single rendered view, with team roster panels and merged camera perspectives. Replay must be from the same match.
There have also been several improvements to the renderer in Team Roster Panel view including:
- Seeing consumable status
- Seeing a player's build (click the name to make the popover sticky)
- Heal potential HP
- Team HP bars
- Observed team damage (which may not be accurate due to damage your client does not receive/observe on the battlefield)
NOTE: This is intended primarily for tournament play. In Random Battles it is known that these panels overflow and not all players may be visible.
minimap_renderer.mp4
- Video export now supports multiple codecs (H.264, H.265, and AV1) with a configurable bitrate / target file size (configurable bitrate/target file size is CLI only).
- Tracers now show a colored tip indicating what shells were fired (HE, AP, SAP)
- Secondary armament is now lower opacity to reduce visual noise
Replay Inspector
- Replay view shows each player's consumable inventory (including consumable charges used out of total available) and equipped module loadout.
- Game data for older client versions downloads on demand, and the local cache is validated against the remote and kept up to date automatically.
- Broad support for old replays (back to ~0.7.x): correct assets, ranges, captain skills, consumable IDs, and chat/voiceline names.
Armor Viewer
- Armor viewer hull lighting: realistic shading with In-Game / Flat / Studio presets, full controls (direction, intensity, rim, specular, colors), a light-source marker, and a detachable settings window.
armor_viewer_lighting.mp4
- Added options for viewing a model's camera ellipse and locking the camera to that ellipse, emulating the game's camera movement.
camera_rings.mp4
- Added option to view how the camera moves between far away ellipse and closeup ellipse
- Added option to view ship center. In this screenshot, it visualizes that the closeup and far away camera ellipses have different center points.
General
- Settings tab now has an option to validate cached game data for historical versions against https://github.com/landaire/wows-replay-data. If dependencies are added to the toolkit over time, this will sync any data which you do not have locally but has been updated in the repo.
- Settings tab gained a button to open the app data folder
Fixes
- Smoother rendering on Windows and fixes to render-backend selection (resolves window-drag stutter).
- Linux/macOS: fixed "permission denied" when extracting game files (#35).
- Smoother ship motion on the minimap (full-precision positions, per-variant interpolation instead of snapping).
- Shell tracers are paced by server time-to-impact for more accurate timing.
- More reliable networking: honors the OS trust store for HTTPS, with timeouts, retries, and validation of downloaded data.
- Correct healing / regeneration display while a ship is repairing.
Full Changelog: v0.1.68...v0.1.69