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v0.1.69

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@github-actions github-actions released this 11 Jun 02:19
· 11 commits to main since this release

0.1.69 - 2026-06-11

Highlights

Replay Viewer

  • Compare replays side by side: merge multiple per-player replays into a single rendered view, with team roster panels and merged camera perspectives. Replay must be from the same match.
merged_replays

There have also been several improvements to the renderer in Team Roster Panel view including:

  • Seeing consumable status
  • Seeing a player's build (click the name to make the popover sticky)
  • Heal potential HP
  • Team HP bars
  • Observed team damage (which may not be accurate due to damage your client does not receive/observe on the battlefield)

NOTE: This is intended primarily for tournament play. In Random Battles it is known that these panels overflow and not all players may be visible.

minimap_renderer.mp4
  • Video export now supports multiple codecs (H.264, H.265, and AV1) with a configurable bitrate / target file size (configurable bitrate/target file size is CLI only).
  • Tracers now show a colored tip indicating what shells were fired (HE, AP, SAP)
  • Secondary armament is now lower opacity to reduce visual noise

Replay Inspector

  • Replay view shows each player's consumable inventory (including consumable charges used out of total available) and equipped module loadout.
inline_captain_hover
  • Game data for older client versions downloads on demand, and the local cache is validated against the remote and kept up to date automatically.
  • Broad support for old replays (back to ~0.7.x): correct assets, ranges, captain skills, consumable IDs, and chat/voiceline names.

Armor Viewer

  • Armor viewer hull lighting: realistic shading with In-Game / Flat / Studio presets, full controls (direction, intensity, rim, specular, colors), a light-source marker, and a detachable settings window.
armor_viewer_lighting.mp4
  • Added options for viewing a model's camera ellipse and locking the camera to that ellipse, emulating the game's camera movement.
camera_rings.mp4
  • Added option to view how the camera moves between far away ellipse and closeup ellipse
camera_ring_paths
  • Added option to view ship center. In this screenshot, it visualizes that the closeup and far away camera ellipses have different center points.
ship_center

General

  • Settings tab now has an option to validate cached game data for historical versions against https://github.com/landaire/wows-replay-data. If dependencies are added to the toolkit over time, this will sync any data which you do not have locally but has been updated in the repo.
  • Settings tab gained a button to open the app data folder

Fixes

  • Smoother rendering on Windows and fixes to render-backend selection (resolves window-drag stutter).
  • Linux/macOS: fixed "permission denied" when extracting game files (#35).
  • Smoother ship motion on the minimap (full-precision positions, per-variant interpolation instead of snapping).
  • Shell tracers are paced by server time-to-impact for more accurate timing.
  • More reliable networking: honors the OS trust store for HTTPS, with timeouts, retries, and validation of downloaded data.
  • Correct healing / regeneration display while a ship is repairing.

Full Changelog: v0.1.68...v0.1.69