This hackathon gave us about 6hrs to complete. Codex enabled us to implement and deploy a multiplayer game with high quality graphics and sound within those 6hrs of which very little would be possible without codex.
Codex also handled many technically hard tasks that would not only have taken a lot of time but required external help or additional learning. These include:
- Generating sound effects by writing bytes directly to a .wav file ad then using gpt-4o-mini-tts to make speech.
- Using gpt-image-2 to generate graphics and ui designs to implement and iteratively review.
- Reusing open source graphics
- Building multplayer server
- Procedural maze (new game map each time)
Fun fact: 90% of the code was generated using gpt-5.5 extra high from a single uninterrupted run of ~4hrs.
pnpm installpnpm dev- Lawson (github.com/lawsonoates)
- Kwabena (github.com/kbediako)