v0.1.302
Golden Era v0.1.302
This release refreshes Golden Era from the latest tested local mod progress while keeping the separate damage histogram mod out of the Golden Era installer.
Payload
- Refreshed
release_inputs/golden_era_release_payload.zipfrom the tested Golden Era install. - Exported 7,612 Core overlay operations for Castle, Rampart, Tower, Inferno, Necropolis, Dungeon, Stronghold, Fortress, Conflux, and Cove.
- Kept the damage histogram exclusion in place:
- no
histogram_icons/payload entries - no
DamageHistogramModpayload entries - no
damageHistogramsordamageHistogram*keys in the packagedOfflineUnlockMod/config.json
- no
Recent Mod Progress
- Added and stabilized custom faction hero map sprites.
- Fixed hero map sprite identity, facing-axis, reload-liveness, and visual-refresh paths.
- Improved Quick Play custom hero labels, hero detail portraits, faction row spacing, and nested hero profile portraits.
- Fixed enemy stack detail selector portraits.
- Normalized detail unit preview sprites.
- Normalized custom hero specialization output.
Validation
- Verified the refreshed payload zip directly for the histogram exclusion.
- Confirmed the payload includes the current Golden Era plugin DLL and hero map sprite assets.
- Built a local
GoldenEraModInstaller-v0.1.302.exefrom the refreshed payload before publishing.
Full Changelog: v0.1.301...v0.1.302