Spatial math for Li — vectors, quaternions, matrices for HPC physics and scientific computing (lip).
Spatial math for physics and rendering: Vec2/3/4, Quat, Mat4, AABB, array dot/sum helpers.
vec3,vec3_dot,vec3_cross,vec3_normalize,vec3_lerpquat_mul,mat4_mul_pointarray_dot_f64/array_sum_f64(compiler@/sum)
lic build src/lib.li -o li-std-mathFrom the monorepo root, ensure lic is built: ./scripts/build.sh.
| ID | Link |
|---|---|
| Package | PKG-li-std-math |
| Org repo | https://github.com/li-langverse/li-std-math |
| Governance | Ecosystem governance |
See PUBLISH.md and docs/traceability.md.
Apache-2.0 OR MIT