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Update BSTArray.h#34

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shad0wshayd3 merged 1 commit intolibxse:masterfrom
derossm:patch-1
Dec 9, 2024
Merged

Update BSTArray.h#34
shad0wshayd3 merged 1 commit intolibxse:masterfrom
derossm:patch-1

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@derossm derossm commented Dec 7, 2024

added missing return keyword in BSTArray::empty()

added missing return keyword in BSTArray::empty()
@shad0wshayd3 shad0wshayd3 merged commit 7cf7ec7 into libxse:master Dec 9, 2024
qudix pushed a commit that referenced this pull request Jun 19, 2025
* feat: DialogueUtils namespace declared and partially implemented.

* feat: Update several IDs.

* maintenance

* Update BSScript_Internal_LinkerProcessor.h

* maintenance

* feat: Populate `etTreeType` enum.

* feat: Declare `TextureUpdateDone`.
feat: Declare `TextureUpdateStage`.
feat: Declare `TextureUpdateStart`.

* maintenance

* feat: Populate `NiMemStream`::OpenMode` enum.

* feat: Declare `PACK_EVENT_ACTION_TYPE`.

* feat: Populate `TESGrass::GRASS_WATER_STATE` enum.

* chore: Swap local stub declaration to import.

* feat: Populate `IMovementState::CHARACTER_STATE` enum.

* chore: Update more IDs to NG.

* feat: 3 enum classes declared.

* fix: Corrent namespace of `DialogueUtils` to `DialogueMenuUtils.`.
feat: Declare `TESTopicInfo::StartSceneOnEnd` function.

* maintenance

* fix: Compiles again, me bad.

* feat: A few more functions.

* maintenance

* feat: Declare `REFR_LIGHT`.
feat: Declare `ExtraLight`.

* maintenance

* feat: Populate `PlayerCharacter::GrabbingType` enum.

* feat: Misc. enums populated, some minor classes declared.

* maintenance

---------

Co-authored-by: FlenarnTemp <FlenarnTemp@users.noreply.github.com>
Co-authored-by: FlenarnDev <FlenarnDev@users.noreply.github.com>
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2 participants