v3.0.0-beta21
Pre-release
Pre-release
What's Changed
- fix: throw an error for unexpected texture data by @wouterlucas in #713
- Autosize node based on children by @wouterlucas in #681
- fix textureCoord update on w/h change by @jfboeve in #719
- fix double calculating alpha for imageBitmap by @chiefcll in #721
- alias w/h to maxWidth/maxHeight - backwards compat for text nodes wit… by @chiefcll in #711
- feat: add full cleanup flag for textures by @chiefcll in #717
- only processSome if there are updates, add PQ check by @chiefcll in #722
- Test/texture contain resize by @chiefcll in #720
- cache key value for shader nodes by @chiefcll in #725
- Fix TextConstraint enum value for 'both' by @chiefcll in #731
- Feature Border Align & Gap by @jfboeve in #729
- feat: add enableClear flag to disable glw.clear by @chiefcll in #728
- perf: Change ImageWorker from round robin to load based by @chiefcll in #723
- disable gl.getError check for production by @chiefcll in #724
- update addQuad to take CoreNode instances by @chiefcll in #726
- Refactor/remove render ops by @chiefcll in #727
- V3 Beta 21 by @jfboeve in #732
- Fix initial text properties in inspector by @wouterlucas in #735
Full Changelog: v3.0.0-beta20...v3.0.0-beta21