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Add tests that render to a non-RGBA8 surface #1452

@laurenz-canva

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@laurenz-canva

While working on filters, it has often happened to me that the tests worked fine, but when I opened the interactive demo it didn't work anymore due to mismatches in the texture format. This is because (I think) the tests always render to an RGBA8 surface, but when opening the interactive winit demo for example, it will render to a BGRA8 surface on MacOS. It would be nice to have some tests for this so that this case is covered as well.

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    C-sparse-stripsApplies to sparse strips variants of vello in general

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