Make pgpu-render compile on non apple platforms#180
Merged
raphlinus merged 2 commits intolinebender:mainfrom Jul 13, 2022
Merged
Make pgpu-render compile on non apple platforms#180raphlinus merged 2 commits intolinebender:mainfrom
pgpu-render compile on non apple platforms#180raphlinus merged 2 commits intolinebender:mainfrom
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Also add `resolver="2"` to the entire workspace, in case we gain a wgpu dependency
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This looks good to me as well. It seems we might be able to slip this in without creating any merge conflicts. |
raphlinus
approved these changes
Jul 13, 2022
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This makes use of a cfg to disable the metal dependencies and the functions they are used in on ios or macos.
This is also reflected in the generated
cbindgencode, using thewith_definefeature.Also add
resolver="2"to the workspace root, primarily in case we gain awgpudependency.I've also added a fix for the android example