Oxlint plugin #145
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Hi @KubaJastrz, thanks for raising this! I'm converting this issue to a discussion, since it's a direction question rather than an actionable item at this point. This has come up a few times already (including requests for a Biome equivalent), but we don't have a solid position yet. The main concern is maintenance - a dedicated Oxlint (or Biome) plugin means a second rule set that has to be kept in sync with the ESLint one. Oxlint's JS plugins (https://oxc.rs/docs/guide/usage/linter/js-plugins) (alpha since March) aim to be compatible with the ESLint v9 plugin API, so most ESLint plugins should work under Oxlint as-is. That might make a dedicated port unnecessary. If you get a chance to try running |
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Hi, we're looking to migrate from eslint to oxlint for faster linting. Do you plan to make an oxlint plugin for lingui?
I also don't see any discussion in oxc repo https://github.com/oxc-project/oxc/discussions?discussions_q=is%3Aopen+lingui
I can help with building it / prepare an initial version if you want :)
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