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The No High Score Release
I have been made aware that these games crash on both the retro and the nabu after exiting the game and starting it again. Or, in some cases, the game won't exit back to CPM at all.
I have figured out that the issue is related to saving and retrieving high score data from CPM storage.
Rather than trying to figure out what the issue is, I have decided to drop the feature for now. I might reintroduce it if I can reliably fix the issue.