OpenGL 2D, 3D Game engine.
This engine is not designed to be a general-purpose game engine.
Instead, it focuses on combining essential engine functionality with a curated set of built-in systems and opinionated features.
The goal is to accelerate the journey from idea to playable experience while giving every project a distinctive identity shaped by the engine itself.
apply specular map
stencil
gray scale example
After hear project are supported from agent
After here project goes to ai agent. i try to understand only concepts of those and see what happen and needed.
sample.mov
pbr.mov