Hi @landonth !
Thanks for this excellent reference on how to get VFX output on to a buffer.
Would you be able to provide a brief reference for correctly creating, assigning and accessing the computer buffer used in the output? I understand this is a global buffer but it seems to never be created by the OutputBuffer script, would the structured buffer in an related shader need to match the same structure and order as in the VFX Graph?
Would appreciate any pointers!