NextHack v1.0.1
NextHack v1.0.1
A small patch over v1.0.0, polishing shops based on playtesting.
Changes
- The shopkeeper greets you on entering a shop, and a shop is now obvious at a glance: its walls are warm tan/brown bricks, and the shopkeeper has his own orange-robed tile (no longer identical to the hero).
- Buying asks "Buy for N gold? (y/n)" first, so you can't spend by accident; the look prompt reads "(, to buy)" inside a shop.
- Shops never contain a staircase, and are always a room big enough to stock -- a shop now holds ~4-8 items instead of sometimes just one.
- Bumping a wall while standing on an item re-announces the item ("You see here X") instead of hiding it behind "It's a wall".
Save files from v1.0.0 are not compatible (shop-level generation changed).
Play it
Download the zip, unpack it, and run nexthack.nex on a real ZX Spectrum Next or in CSpect / ZEsarUX. Released under GPL-3.0-or-later (see LICENSE).