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NextHack v1.0.1

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@lrrosa lrrosa released this 16 Jun 02:06

NextHack v1.0.1

A small patch over v1.0.0, polishing shops based on playtesting.

Changes

  • The shopkeeper greets you on entering a shop, and a shop is now obvious at a glance: its walls are warm tan/brown bricks, and the shopkeeper has his own orange-robed tile (no longer identical to the hero).
  • Buying asks "Buy for N gold? (y/n)" first, so you can't spend by accident; the look prompt reads "(, to buy)" inside a shop.
  • Shops never contain a staircase, and are always a room big enough to stock -- a shop now holds ~4-8 items instead of sometimes just one.
  • Bumping a wall while standing on an item re-announces the item ("You see here X") instead of hiding it behind "It's a wall".

Save files from v1.0.0 are not compatible (shop-level generation changed).

Play it

Download the zip, unpack it, and run nexthack.nex on a real ZX Spectrum Next or in CSpect / ZEsarUX. Released under GPL-3.0-or-later (see LICENSE).