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NextHack v1.5.0

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@lrrosa lrrosa released this 01 Jul 04:09

NextHack 1.5.0 — wands, and fluid big rooms on the 128K.

Two binaries are attached: nexthack.nex (ZX Spectrum Next) and nexthack128.tap (ZX Spectrum 128K — load the .tap on a real 128K or an accurate emulator).

Added

  • Wands (z) — a new class of item (/) that zaps magic and carries a handful of charges. Five kinds turn up as you descend:

    • striking — a bolt that hammers the first monster in its path;
    • cold — a ray that freezes every monster along the line;
    • sleep — drops the first monster it hits into a doze;
    • teleportation — whisks the first monster away elsewhere on the level;
    • digging — bores straight down through the floor, dropping you to the next level (no aiming needed).

    Aim a beam in any of the eight directions; it flies over your pet and the shopkeeper before it acts, and each zap spends one charge.

Changed

  • Big rooms on the ZX Spectrum 128K are now fluid. Moving inside a large lit chamber used to lag a second or two per step; the 128K now repaints only what actually moved and lets monsters chase you by line of sight, so even a crowded cavern keeps up with the keyboard. (The Next was already fast.)

Note

  • Saved games from 1.4.x will not load in 1.5.0 — the new wand loot shifts dungeon generation, so the save format and the world both change. Finish any game in progress before upgrading.

Full changelog: https://github.com/lrrosa/nexthack/blob/main/CHANGELOG.md