NextHack v1.5.0
NextHack 1.5.0 — wands, and fluid big rooms on the 128K.
Two binaries are attached: nexthack.nex (ZX Spectrum Next) and nexthack128.tap (ZX Spectrum 128K — load the .tap on a real 128K or an accurate emulator).
Added
-
Wands (
z) — a new class of item (/) that zaps magic and carries a handful of charges. Five kinds turn up as you descend:- striking — a bolt that hammers the first monster in its path;
- cold — a ray that freezes every monster along the line;
- sleep — drops the first monster it hits into a doze;
- teleportation — whisks the first monster away elsewhere on the level;
- digging — bores straight down through the floor, dropping you to the next level (no aiming needed).
Aim a beam in any of the eight directions; it flies over your pet and the shopkeeper before it acts, and each zap spends one charge.
Changed
- Big rooms on the ZX Spectrum 128K are now fluid. Moving inside a large lit chamber used to lag a second or two per step; the 128K now repaints only what actually moved and lets monsters chase you by line of sight, so even a crowded cavern keeps up with the keyboard. (The Next was already fast.)
Note
- Saved games from 1.4.x will not load in 1.5.0 — the new wand loot shifts dungeon generation, so the save format and the world both change. Finish any game in progress before upgrading.
Full changelog: https://github.com/lrrosa/nexthack/blob/main/CHANGELOG.md