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Introduce Rust guide #732
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Introduce Rust guide #732
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TallJimbo
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Two big-picture comments (some echoed in various line-comments):
- I think you need to mention
rubinoxideup front concretely and organize the discussion around that; only talking about organizing code in a purely abstract sense makes the actual guidelines a lot harder to follow. - There are a lot of start-of-section sentences here that just sound like software platitudes. I understand wanting to have some sort of introductory text for each section, but I think the audience (who is likely reading it as fast as they can so they can get back to writing code) will appreciate it if you just dive right in.
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nealmcb
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Note a few typos
| 4. Code Organization | ||
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| Unlike the package-centric organization often seen in Python, packages containing rust code should me monolithic and not depend on other lsst packages. |
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typo: Should "be" monolithic
| The de-facto location, and reference implementation, of rust within the lsst science pipelines is in a package called ``rubinoxide``. | ||
| This does not mean developers are not allowed to use rust in another dedicated package, but unless there is a compelling reason to do so rust code should be placed in ``rubinoxide``. | ||
| This guide assumes the package layout of ``rubinoxide``. | ||
| Any other Rust based packages that are written should adhear to this as best as possible. |
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adhear => adhere
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| * Rust packages should be built using maturin, which manages the complexities of compiling and bundling cargo products. | ||
| * Cargo additionally is to be used manage dependencies and run rust level tests. | ||
| * pip is used as the mechanism to locally depoly the wheels created by maturin |
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depoly => deploy
This is a first draft of the proposed rust developer guide. All comments and improvement welcome.