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@ Client renderingFeature requestIssues that request the addition or enhancement of a featureIssues that request the addition or enhancement of a feature
Description
Problem
Currently, when using node specular (? not sure about what it is), reflections on nodes are very flat, and don't look nice.
Here, see this picture of grass getting light on them.
It looks like the grass is made out of plastic.
Also, while I'm at it there are artifacts (correct name?)
Maybe my settings are not high enough for the artifacts to not be there.
Solutions
Add normalmaps (if the term is correct), to add more detail and not make it look so smooth.
Alternatives
Maybe some kind of grayscale image which tells how much reflection is on this part, remove it, or make it based on the texture
Additional context
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@ Client renderingFeature requestIssues that request the addition or enhancement of a featureIssues that request the addition or enhancement of a feature

