temps > / tɑ̃ / • noun, fr.
- weather.
- short for temperatures.
Because the data is fetched in real-time, the game is never the same twice.
The time of day, the season, and the rotation of the Earth all actively rewrite the rules of the game while you play.
- You are presented with 2 cities
- A simple question is asked; "Does City Y have a higher ↑ or lower ↓ temperature than City X?"
- Use your geography knowledge, as well as the elevation, & current time, which are overlaid on screen, to determine a guess
- Guess!
- If you're correct, your goal is to continue the streak, if you're wrong, you must try again
Real-Time Data:
- Temperatures & elevation are fetched live, meaning the game changes depending on the time of day and season.
Global Scope:
- Features a dataset of ~50,000 cities across 248 countries and territories, with a slight edge for "nicher" locations.
Metric & Imperial Units
- Allows for switching from °C to °F and from meters to feet.
Highscore:
- Keep track of your highest score across sessions.
Frontend:
- HTML5
- CSS3
- Vanilla JavaScript
Backend:
- Node.js
Deployment:
- Netlify
Data & APIs:
- SimpleMaps – city dataset
- Pexels – dynamic background photos based on location
- OpenWeather – temperature & timezone fetching
- OpenMeteo – elevation fetching

