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Version R 6.0.0

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@lukasmonk lukasmonk released this 10 Jun 14:50
· 3 commits to main since this release

LucasChess R6 - New Release

🌟 What's New


πŸ’» Technical Specifications

  • Architecture: Native app for 64 bits.
  • Supported Operating Systems: Compatible with Windows 10, Windows 11 and Linux.
  • Language and Framework: Developed with Python 3.12 and PySide6.

β™ŸοΈ Interface & Customization

  • All about Engines now as a main tool.

  • Pieces with shadows that can be disabled in Configuration/Boards 1.

  • Piece Animation: Added smooth animation when navigating games using keys or the mouse wheel while visual effects are active.

    • Piece Movement Speed: Redesigned the configuration for piece movement speed, introducing a new option to toggle between smooth and lineal transitions.
  • Move Highlight Style on Board: added (Configuration/Boards1) four new visual options to customize how moves are displayed on the board: Arrow, Arrow curved in case of knight moves, Square outlined, Square filled, or None.

  • Blindfold Chess Enhancements: * Converted the color spectrum into grey tones for a cleaner look.

    • Added multiple transparency presets: 2%, 5%, 10%, 30%, and 50% (Use CTRL-Y to set, ALT-Y to toggle).
  • New UI Themes: Added a new color theme called Turmeric, created by Tamer Karaketin.

  • PGN Tables: Numeric NAGs are now displayed directly in the PGN table.

  • Drag-and-Drop Rows: In tables that can be sorted manually, this can be done using drag and drop. (Not in databases)

  • Controlled Space Visualization: Added a new feature to display the space controlled by pieces (accessible by pressing coordinates). Keys 2, 3, 6, and 7 now act as hotkeys to toggle this overlay across all boards.

  • Opening Lines Navigation: Implemented a new folder tree on the left panel for easier navigation, selection (left-click), and maintenance (right-click).

  • Kibitzers Management: You can now launch any of your custom kibitzers directly from the main Engines menu. Drag-and-drop sorting is also supported.


πŸ“Š Databases & PGN Management

  • Massive Analysis: Redesigned the interface to a single-window presentation, featuring a highly optimized process to dispatch games and dynamically add/delete workers.

  • Pre-filters for PGN Import: You can now apply custom filters before importing PGN files.

  • Deletion: The delete button allows clearing all active records at once without needing to manually select them.

  • Opening ECO Field: Added the ability to assign ECO codes to specific columns within databases.

  • Players: Double-clicking headers now sorts players alphabetically or filters games by the most played openings.


πŸ› οΈ Training, Openings & Books

  • Tactics with the Leitner method: A new way to train tactics based in boxes.

  • New Training Material: Added a brand new training folder featuring Checkmates and Puzzles by Bill Harvey.

  • Updated GM Openings: Recreated the Grandmaster openings database using high-quality games from recent years.

  • Polyglot Book Factory: Added a new import filter to only include moves if they belong to the opening phase. Also added a utility to automatically delete moves that do not meet a specific percentage threshold.


πŸ€– Engines & Competitions

  • The Grid: Introduced a new competition mode based on engines with fixed ELOs. This offers a straightforward path to challenge engines at controlled ELO levels and track your progress.

  • Maia Ladder: Created a new ladder competition mode based in Maia.

  • 64-bit Engine Upgrades: Upgraded several core engines to 64-bit, including Irina, CT-800, and Texel.

  • Engine Replacements: Fox and Foxcub have been replaced by Eguzki and Eguzkilore, keeping similar origins and functionality.

  • Tutor Customization: Added a new parameter to decide whether or not to include variations when launching the tutor.

  • Analysis Tolerance: Added a goodmove\_tolerance parameter (0% to 25%, 0% by default) to customize the threshold for what the engine considers a "good move".

  • Linux Optimizations: Added automatic execution permission checks for Linux engines, a new generated FasterCode, and improved native engine launching.


πŸ’» System & Hardware

  • E-Board Support: Graham O'Neill has updated drivers for the Manya Cynus chess e-board, providing a more reliable connection and showing piece placement for take-backs.

  • Intelligent Scanner: The board scanner now automatically detects board boundaries, allowing you to capture boards without needing to crop precisely.


πŸ™ Acknowledgements

A huge thank you to all the community members, beta testers, and developers who contributed to this release by reporting issues, suggesting features, translating text, and coding:

  • Contributors & Testers: Eric, Stefan Akall, Rudolf KrΓ€mer, tgett, Yasmine/Yasmin, Landroni, Baked-Cake1, Neuroflowinfinix (D. Ujjwal), PaKo, Marc Doumas, Dirk D, eydund and Ebola-Chan-bot.

  • Translators: Eric, Max Aloyau, Zhuge Prajna, Zoushen, Harvey Randall, Sahak Yeghiazaryan, Miljan RančiΔ‡, Liviu A, Nick Delta, ...