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lukedennyel/README.md
Typing SVG
Website   Discord   CurseForge



Stars   Forks   License

About Me

name: Luke Dennyel
location: Brazil
role: Independent Software Developer
focus: Game modding, reverse engineering, real-time systems
building: CrewCore — full-stack Among Us mod ecosystem (since 2025)
stack: C#/.NET (BepInEx IL2CPP) | Node.js | Python | HTML/CSS/JS
achievements: CurseForge Top 5 frontpage | Starstruck badge | 5+ years in Among Us modding

I'm the creator of CrewCore, the #1 Among Us mod ranked Top 5 on CurseForge — a full-stack ecosystem with 80+ features spanning a C# BepInEx IL2CPP plugin, a real-time backend, a web platform, and a Discord bot.

What makes CrewCore different: the mod uses a server-driven UI architecture — the interface is rendered dynamically from the server, meaning updates ship instantly without client-side patches. The entire pipeline is cryptographically signed and encrypted end-to-end.

My journey: Started with CrewMod in 2025 as a small Among Us mod, evolved into the full CrewCore ecosystem by 2026, and now maintain one of the most feature-rich Among Us modding platforms available.


Architecture

CrewCore is a full-stack mod ecosystem — not just a client plugin.

graph LR
    A["C# Client Plugin"] -- "Real-Time Connection" --> B["Backend Server"]
    B -- "Dynamic UI" --> A
    A -- "Game Data" --> C["Web Radar"]
    D["Website + Key System"] -. "Auth" .-> B
    style A fill:#1a1a2e,stroke:#FF2140,color:#fff
    style B fill:#1a1a2e,stroke:#FF2140,color:#fff
    style C fill:#1a1a2e,stroke:#FF2140,color:#fff
    style D fill:#1a1a2e,stroke:#FF2140,color:#fff
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Tech Stack

Tech Stack

C# .NET BepInEx Harmony Node.js Python Stripe Cloudflare


CrewCore Ecosystem

Component Stack Description
ModMenuCrew C# / BepInEx IL2CPP 80+ features: ESP, impostor control, teleport, speed, noclip, radar, cosmetics unlock, replay system. 32+ stars
Server Backend Node.js Real-time server powering the mod's dynamic UI, authentication, and encrypted communication
crewcore.online HTML / CSS / JS Product website with key system, subscription plans, Cloudflare CDN, i18n (EN/PT-BR)
Discord Bot Python Community management, announcements, status monitoring for the CrewCore server
AI Knowledge Extractor C# / dnlib AI-powered Among Us .NET/Unity decompiler — generates LLM-ready datasets from game assemblies
Web Radar HTML / CSS / JS Real-time in-browser radar with live player positions on the game map

Featured Projects


Key Highlights

CurseForge Top 5 Frontpage of Among Us mods — competing with established projects
80+ Features ESP, always impostor, teleport, speed hack, noclip, cosmetics unlock, replay system, web radar
Server-Driven UI Dynamic interface rendered from the server — updates ship instantly, no client patches needed
Replay System Full game replay with animation, cosmetics rendering, event timeline, chat panel
Web Radar Real-time in-browser radar with live player positions on the game map
AI Tooling Built a decompiler that turns Among Us assemblies into LLM-ready knowledge bases
Active Since 2021 From CrewMod (first mod) to a full production ecosystem with Stripe monetization

GitHub Stats

GitHub Stats   Top Languages
GitHub Streak

Trophies

Trophies

Contribution Graph

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Popular repositories Loading

  1. ModMenuCrew ModMenuCrew Public

    Among Us Mod Menu | Hack | Cheat 2026 BepInEx IL2CPP plugin with ESP, impostor control, teleport, speed hack, noclip, radar, cosmetics unlock & replay system. Updated for v17.2.1+

    C# 32 16

  2. amongus-ai-knowledge-extractor amongus-ai-knowledge-extractor Public

    EN: AI-powered Among Us .NET/Unity decompiler and knowledge extractor (dnSpy-style output, IL cleanup, index generation) for LLM datasets and code analysis. PT-BR: Descompilador e extrator de conhe…

    C# 3

  3. CrewMod CrewMod Public

    Little mod for among us

  4. KeySystem KeySystem Public

  5. lukedennyel lukedennyel Public

  6. UnmanagedString UnmanagedString Public

    Forked from MrakDev/UnmanagedString

    A slightly updated version of UnmanagedString

    C#