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Switch library manager, with a self-hosted Tinfoil Shop.

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Ownfoil

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Ownfoil is a Nintendo Switch library manager that turns your library into a fully customizable, self-hosted Tinfoil Shop. The goal of this project is to manage your library, identify any missing content (DLCs or updates) and provide a user friendly way to browse your content. Some of the features include:

  • multi user authentication
  • web interface for configuration
  • web interface for browsing the library
  • content identification using decryption or filename
  • Tinfoil shop customization

The project is still in development, expect things to break or change without notice.

Table of Contents

Installation

Using Docker

Docker run

Running this command will start the shop on port 8465 with the library in /your/game/directory:

docker run -d -p 8465:8465 \
  -v /your/game/directory:/games \
  -v /your/config/directory:/app/config \
  -v /your/data/directory:/app/data \
  --name ownfoil \
  luketanti/ownfoil:latest

The shop is now accessible with your computer/server IP and port, i.e. http://localhost:8465 from the same computer or http://192.168.1.100:8465 from a device in your network.

Docker compose

Create a file named docker-compose.yml with the following content:

version: "3"

services:
  ownfoil:
    container_name: ownfoil
    image: luketanti/ownfoil:latest
   # environment:
   #   # For write permission in config directory
   #   - PUID=1000
   #   - PGID=1000
   #   # to create/update an admin user at startup
   #   - USER_ADMIN_NAME=admin
   #   - USER_ADMIN_PASSWORD=asdvnf!546
   #   # to create/update a regular user at startup
   #   - USER_GUEST_NAME=guest
   #   - USER_GUEST_PASSWORD=oerze!@8981
    volumes:
      - /your/game/directory:/games
      - ./config:/app/config
      - ./data:/app/data
    ports:
      - "8465:8465"

Note

You can control the UID and GID of the user running the app in the container with the PUID and PGID environment variables. By default the user is created with 1000:1000. If you want to have the same ownership for mounted directories, you need to set those variables with the UID and GID returned by the id command.

You can then create and start the container with the command (executed in the same directory as the docker-compose file):

docker-compose up -d

This is usefull if you don't want to remember the docker run command and have a persistent and reproductible container configuration.

Using Python

Clone the repository using git, install the dependencies and you're good to go:

$ git clone https://github.com/luketanti/ownfoil
$ cd ownfoil
$ pip install -r requirements.txt
$ python app/app.py

To update the app you will need to pull the latest commits.

CyberFoil setup

In CyberFoil, set the Ownfoil eShop URL in Settings:

  • URL: http://<server-ip>:8465 (or https:// if using an SSL-enabled reverse proxy)
  • Username: username as created in Ownfoil settings (if the shop is Private)
  • Password: password as created in Ownfoil settings (if the shop is Private)

Usage

Once Ownfoil is running you can access the Shop Web UI by navigating to the http://<computer/server IP>:8465.

User administration

Ownfoil requires an admin user to be created to enable Authentication for your Shop. Go to the Settings to create a first user that will have admin rights. Then you can add more users to your shop the same way.

Library administration

In the Settings page under the Library section, you can add directories containing your content. You can then manually trigger the library scan: Ownfoil will scan the content of the directories and try to identify every supported file (currently nsp, nsz, xci, xcz). There is watchdog in place for all your added directories: files moved, renamed, added or removed will be reflected directly in your library.

Library management

In the Manage page, you can organize your library structure, delete older update files, and convert nsp/xci to nsz.

Library browser UI

  • Card view: the Base/Update/DLC status icons are displayed above the action buttons.
  • Icon view: the Game info button is shown as an overlay on the game tile.

Game info (TitleDB)

The Game info modal uses TitleDB metadata (not Nintendo website scraping):

  • description: shown as the game summary.
  • screenshots: displayed in a grid; click a screenshot to open it larger.

Ownfoil will download the TitleDB descriptions/screenshot dataset on demand to ./data/titledb/US.en.json (Docker path: /app/data/titledb/US.en.json).

Conversion details:

  • Uses the bundled nsz tool from the ./nsz directory (with progress output).
  • Uses the same keys.txt uploaded in the Settings page.
  • Shows live status, per-file progress, and the current filename.
  • Filters out files smaller than 50 MB from the manual conversion dropdown.
  • The Verbose checkbox shows detailed task output; otherwise the task output stays clean.

Automatic update downloads (Prowlarr + Torrent Client)

Ownfoil can automatically search for missing updates using Prowlarr, send matches to a torrent client (qBittorrent or Transmission), and ingest completed downloads back into the library. The UI is modeled after apps like Sonarr/Radarr with explicit connection tests.

Setup

  1. Open the Settings page and scroll to the Downloads section.
  2. Enable Automatic downloads and configure:
    • Search interval (minutes): how often Ownfoil will look for missing updates.
    • Minimum seeders: skip low‑availability results.
    • Required terms / Blacklist terms: fine‑tune search matches (comma separated).
    • Torrent category/tag: used to tag downloads in the client (default ownfoil).
  3. Configure Prowlarr:
    • Prowlarr URL (e.g. http://localhost:9696)
    • API Key
    • Indexer IDs (optional, comma separated). If set, Ownfoil will limit searches to these indexers.
    • Use Test Prowlarr to validate connectivity and indexer IDs (missing IDs show as warnings).
  4. Configure Torrent Client:
    • Client: qBittorrent or Transmission.
    • Client URL and credentials.
    • Download path (optional): if set, Ownfoil will warn if it doesn't exist or isn't writable.
    • Use Test torrent client to validate connectivity.

Notes

  • Prowlarr is used for searching and ranking results; the torrent client handles the actual downloads.
  • Warnings do not block tests; they highlight misconfigurations (e.g. missing indexer IDs or invalid download paths).
  • The downloader runs on a schedule and respects the configured interval, skipping runs if the interval has not elapsed.
  • Completed downloads are detected by category/tag and trigger a library scan + refresh.

Titles configuration

In the Settings page under the Titles section is where you specify the language of your Shop (currently the same for all users).

This is where you can also upload your console keys file to enable content identification using decryption, instead of only using filenames. If you do not provide keys, Ownfoil expects the files to be named [APP_ID][vVERSION].

Shop customization

In the Settings page under the Shop section is where you customize your Shop, like the message displayed when successfully accessing the shop from Tinfoil or if the shop is private or public. The Encrypt shop option only affects the Tinfoil payload; the web interface and admin UI remain accessible as normal. Encryption uses the Tinfoil public key and AES, and requires the pycryptodome dependency.

Deployment notes

  • Recommended volumes: /games, /app/config, and /app/data.
  • Map port 8465 from the container to any host port you prefer.
  • To bootstrap an admin account, set USER_ADMIN_NAME and USER_ADMIN_PASSWORD when starting the container.
  • Update the container with docker pull luketanti/ownfoil:latest and restart it.

Reverse proxy: real client IP (Activity page)

If you run Ownfoil behind a reverse proxy (e.g. Nginx Proxy Manager), Ownfoil will only trust X-Forwarded-For when explicitly configured.

In config/settings.json:

{
  "security": {
    "trust_proxy_headers": true,
    "trusted_proxies": ["172.16.0.0/12", "192.168.0.0/16"]
  }
}

Set trusted_proxies to your proxy IP(s) and/or your Docker network subnet so the Activity page shows the WAN/client IP instead of the proxy's LAN IP.

TitleDB sources and downloads

  • TitleDB artifacts are downloaded separately from the metadata dataset.
  • The descriptions/screenshot dataset (US.en.json) is downloaded to /app/data/titledb/US.en.json and is not part of the TitleDB artifacts zip.
  • The TitleDB artifacts zip may be very large (multi-GB) depending on the upstream workflow output.

Roadmap

Planned feature, in no particular order.

  • Library browser:
    • Add "details" view for every content, to display versions etc
  • Library management:
    • Rename and organize library after content identification
    • Delete older updates
    • Automatic nsp/xci -> nsz conversion
  • Shop customization:
    • Encrypt shop
  • Support emulator Roms
    • Scrape box arts
    • Automatically create NSP forwarders
  • Saves manager:
    • Automatically discover Switch device based on Tinfoil connection
    • Only backup and serve saves based on the user/Switch
  • External services:
    • Prowlarr integration for automatic update downloads (via torrent client)
    • Automated update downloader pipeline (search -> download -> ingest)

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