An introduction to using CocosSharp in Visual Studio to develop games
This will be updated into individual folders as additional code is written for each part. Although you can clone this code, it is recommended that you try and work along and write the code yourself, to give you the experience of things not working and trying to debug them as you go along. You can obviously look at the code written here if you get stuck!
This was written in Visual Studio 2017 with the CocosSharp templates installed and the Xamarin workload installed. Please see the Part 1 video on the YouTube channel at https://www.youtube.com/watch?v=s4TtVR_p2CY&list=PLpNYlUeSK_rkOzDM6408IYJ8KYS82SylT.