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Completed phase-out of function-level protected execution.
For software embedding Lus and only making use of the front-facing C APIs like lua_pcall, this should not impact you as the functions have been retrofit with compatibility layers interfacing with the new catch system.
Added --standalone to generate standalone binaries.
Added local groups for grouping stack-allocated variables.
Added vector type and library for buffers.
Added slices for strings, tables, and vectors.
Added table.clone(t, deep?) to create copies of tables.
Added catch[handler] expr syntax to allow expression-level xpcall-like functionality.
from deconstruction can now be done in if/while assignments.
Refactored actions workflow.
Various runtime optimizations:
Constant-time O(1) string hashing using sparse ARX algorithm.
Aligned string comparison for faster ordering.
Alias-aware table loops for improved compiler optimization.
O(1) catch handler lookup via activeCatch pointer.
Cold path extraction for trap handling and catch error recovery.
Arena-aware allocations where performance can be reliably improved.
Moved slice logic out of the VM and into its own luaV_slice function.
Fixed our Windows builder, meaning Windows support has finally returned.
Fixed race condition in worker.receive that could cause lost wakeups.
Fixed attribute usage in if-assignments and while-assignments.