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Introduction to the Game

Recoil is an action-platformer game where you assume the role of Pingu the Penguin, on a journey to rescue Benedict the Egg, who has been kidnapped by the Navy Seal.

 

Pingu cannot innately jump, and can move only left and right. But armed with guns, Pingu can traverse great heights and distances using the recoil mechanic. Player have to master this mechanic in order to pass stages and reach the Navy Seal.

Features

  • 22 different stages that test your recoil mechanic mastery
  • 3 unique weapons, each with a different recoil mechanic
  • Easter egg collectibles throughout the labyrith
  • 30 mins++ worth of fun!

P.S. If you're interested in the details of our game design, visit the report and final checkpoint slides.

Screenshots

Playthrough Videos

  • Speedrun with timestamps for relevant features here

About

A game project for 50.033 foundations of game design and development

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  • C# 57.4%
  • ShaderLab 37.1%
  • HLSL 5.2%
  • CSS 0.3%