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v1.1.6

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@m00grin m00grin released this 10 May 03:06
· 52 commits to main since this release
v1.1.6
5b69e76

Fixed

  • Sprite visibility after foreground idle -- enemy and friendly bitmaps could become invisible if the browser window stayed open and focused while the machine was inactive. When no tab switch or minimize occurs, visibilitychange never fires; the browser can still silently reclaim GPU-backed offscreen canvas memory. The sprite cache is now also invalidated on window focus so sprites are rebuilt when the user returns.