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Three new ships: Serenity, Normandy, and the Planet Express Ship.
Expanded ship menu -- now shows 8 slots in a 4×2 grid (compact screens: 2×4), replacing the old single-row 4-slot layout.
Sleep-detection timer -- a setInterval now monitors Date.now() for jumps and invalidates the sprite cache on machine wake. This covers the remaining blind spot where neither visibilitychange nor window focus fires (tab already focused when the machine sleeps).
Changed
Carrier expanded to accommodate the new ships.
Fixed
Drone missile tracking -- missiles now re-compute heading toward the target's live position every frame. Previously the bearing was locked at fire time, causing drones to miss enemies that had moved.
Visual
Enterprise bitmap extended; nacelle positions and impulse drive flare adjusted. Impulse drive now renders in fire colors (orange/red) instead of blue. Thanks to @andrewmsprague for the NCC-1701 impulse drive tips.