Vectopen is an open-source vector graphics editor built with Godot Engine. Designed for designers, developers, and creatives, Vectopen provides a lightweight, intuitive, and cross-platform solution (Windows, macOS, iOS, Android, and HTML5) for creating and editing vector graphics, such as illustrations, logos, and icons. It aims to be a competitive alternative to tools like Adobe Illustrator and Affinity Designer, focusing on accessibility, performance, and minimalist design.
- GDScript: Primary language for general software development, leveraging Godot Engine’s flexibility.
- C#: Used for performance-critical functions requiring high efficiency.
- Cross-platform: Supports Windows (including XP), macOS (including Catalina), iOS, Android, and HTML5 (web browsers).
- Minimalist Interface: Sleek, clean, and user-friendly for all skill levels.
- Optimized Performance: Runs efficiently on low-end hardware.
- Advanced Tools: Includes shader support and direct export to Godot Engine’s .tscn format.
- Accessibility: Tailored workflows for beginners and professionals, including UI/UX, logos, and game assets.
- UI: Sleek, minimalist, and highly intuitive interface.
- Performance: High efficiency on low-end hardware.
- Compatibility: Support for legacy systems (Windows XP, macOS Catalina) and browser access via HTML5.
- Download the latest version from the Releases section.
- Run the installer for your operating system or access the HTML5 version via a web browser.
- Open Vectopen and start creating!
- Operating Systems: Windows XP+, macOS 10.15 (Catalina)+, iOS 13+, Android 8+, modern web browsers (for HTML5).
- RAM: 2 GB minimum (4 GB recommended).
- Disk Space: 500 MB of free space (not applicable for HTML5).
Vectopen needs your talent! We’re looking for developers and designers to enhance the tool:
- Developers: Propose new features, optimize performance with GDScript or C#, or experiment with shaders, Godot Engine (.tscn) export, or the HTML5 version.
- Designers: Improve UI/UX, create intuitive workflows, or design tools for professionals.
To contribute:
- Fork the repository.
- Create a branch for your feature (
git checkout -b new-feature). - Make your changes and commit (
git commit -m "Add new feature"). - Push to your fork (
git push origin new-feature). - Open a Pull Request.
See our contribution guidelines for more details.
Vectopen is free and open-source, but its development and maintenance rely on community support. If you’d like to contribute to improving features, software maintenance, or web infrastructure, please consider making a donation: Donate to Vectopen (placeholder, replace with the actual donation page link). Every contribution counts!
Join our community to share ideas, provide constructive feedback, or get in touch:
- Telegram: Join our channel at t.me/vectopen.
Vectopen is licensed under the MIT License. Feel free to use, modify, and distribute the software under the terms of the license.
Thank you for contributing to Vectopen! 🎨