Renderer performance improvements for Namco System 23 #14405
Merged
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This streamlines some of the hotter functions in the System 23 rendering code, mainly:
render_scanlineandrender_sprite_scanlinemember functions ofnamcos23_rendererrather than static functions.Overall, this takes Panic Park from around 92-94% for an -str 90 run (with the 'Skip POST' DIP set to On), to around 102-104% on my AMD Ryzen 9 3950X.