Changes
Added
Handle.Targets(IReadOnlyCollection<Transform>) exposes the actual manipulated objects, and
TransformGroup.Targets/TransformHandleManager.GetTargets(handle)provide the same — there
was previously no public way to ask a handle which objects it controls.Handle.Pivotis the honest name for the manipulation pivot (the ghost transform the handle
moves around).
Deprecated
Handle.Targetis now[Obsolete]. It returns the manipulation pivot (ghost), not the selected
object — a long-standing source of confusion. UseHandle.Pivotfor the pivot or
Handle.Targetsfor the manipulated objects. The member keeps working until the next major.
Installation
Add to your manifest.json:
"com.orkunmanap.runtime-transform-handles": "https://github.com/manaporkun/UnityRuntimeTransformHandles.git#v3.3.0"Or use the latest:
"com.orkunmanap.runtime-transform-handles": "https://github.com/manaporkun/UnityRuntimeTransformHandles.git#upm"